Because Augmented Reality is not yet a part of the exhibitions in the Deutsches Museum (German Museum) the intention of this project is a concept and visualization for an AR application on the exhibit called „Diorama“. The Diorama with the topic „the path of electricity - from generation to consumption“ is a three-dimensional model which shows a scenery in the 1950s and refers to the former power generation and distribution. Because the scenery shows a landscape with various farmhouses and rural life, the connection to power current is not clear at first glance. Furthermore, the exhibit receives as a masterpiece too little attention. Augmented Reality serves here as a solution approach and involves new opportunities for expanding target groups and increasing customer loyalty. The virtual dissolves allow fast and simple information transmission and show relevant additional facts. This maintains also the educational function of the museum.
Self-made images and videos of the exhibit from different perspectives are the basis of the proto-video. Within the concept stage I described the ideas for the augmented reality implementation and designed the graphics and icons in Adobe Illustrator CC. I created chronological sequences with different scenes and structured the content. Each scene has an own topic and is based on the storytelling method to narrate an interesting story about the power generation in the 1950s which are hidden in the diorama. Before the production part I divided the exhibit into different fields / topics: hydro power plant - electricity distribution - household - photovoltaic - wind power - current consumption. 
With Adobe After Effects CC I integrated the graphical elements into the scenes and animated them. The fluent camera movements are demonstrating the visitor’s view and how the directions behave and change. Sound effects and a voice are also a fixed part of this work. A narrator has been recorded at the recording studios and used in relation to the image. The combination of sound and image excites a visual and auditory perception. A stimulation of both senses helps to understand the content and creates a strong bond and an emotional connection to the diorama and thus to the Deutsches Museum in general. A reason for the background noise is the presence of the younger target group. Background sound provides a playful and exciting experience on the exhibit. The realization of the proto-video also required a lot of research work. From technical facts about the pipes and turbines in the hydroelectric power plant, statistics on renewable energy, over the power consumption of the last 70 years and the development of agriculture since the 1950s, I have acquired a lot of knowledge to fully understand the exhibit.
The digital addition on the exhibit attracts the attention of the visitors through the unique integration of augmented reality. The diorama, a three-dimensional exhibit is a unique masterpiece in the Deutsches Museum. The augmented reality application serves as a link between traditional and futuristic views on the exhibit.
Augmented reality content can be displayed on different devices. Not only smartphones and tablets are a suitable variant but also smart glasses or projections. Augmented reality offers the broad target group an adventurous and digital experience. The simplified design ensures a user-friendly augmented reality experience for older generations. In addition, the use of the latest technologies has the benefit of an audience expansion. Even adolescents growing up in the age of digitization are enthusiastic about the diorama. 
The digital addition on the exhibit attracts the attention of the visitors through the unique integration of augmented reality. The diorama, a three-dimensional exhibit is a unique masterpiece in the Deutsches Museum. The augmented reality application serves as a link between traditional and futuristic views on the exhibit.
Translation narrator’s voice
The Deutsches Museum which is one of the largest museums for science and technology is located in Munich. For this purpose the language of the AR elements and the narrator’s voice are in German. Although there is large number of international tourists every year the museum includes a broad target group of all ages. Most of them are from Germany.  Especially children which are a large and important part of the target group do not speak English. I have prepared a translation of the narrator’s voice so that the content is clear and understandable:
"The diorama was produced in 1953 and is one of the most important masterpieces of the museum. The scenery shows the path of electricity from generation to the consumer. The electricity is generated in the Walchensee Power Plant. The Lake Walchen which serves as upper reservoir is located 800 meters above the sea level. From there the water flows through a moated castle into the 400-meter-long pipes. The turbines are located in the machine hall and drive the generators for power generation. After transformation the grid voltage is 110 kilovolts. Subsequently, the generated electricity reaches the consumer via lines and transformer houses. The scenery is determined by a small village with several farmhouses. This is where rural everyday life takes place. The first harvester with 15hp was introduced for the grain harvest. Apart from power plants, photovoltaic is also a renewable energy source and is used to generate electricity. As early as the 1950s the first solar cell was developed and created important conditions for industrial production. According to solar energy the amount of generated electricity ans the contribution of power production had strongly increased. The first wind turbines were built in 1990. Today, wind turbines are part of the landscape and hold a share of twelve percent of the German production. Renewable energies undoubtedly shape a sustainable energy policy. Nevertheless, the demand for energy and electricity consumption has risen sharply in recent years." 
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